MSFS Archives - FLYING Magazine https://cms.flyingmag.com/tag/msfs/ The world's most widely read aviation magazine Mon, 23 Sep 2024 19:26:49 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.1 ‘Microsoft Flight Simulator 2024’ Preview: Advanced, Audacious Leap Forward https://www.flyingmag.com/training/microsoft-flight-simulator-2024-preview-advanced-audacious-leap-forward/ Mon, 23 Sep 2024 16:26:07 +0000 https://www.flyingmag.com/?p=218190&preview=1 The new iteration of the flight simulator franchise set for release in November features improved aircraft flight models and new aviation careers.

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Four years after the launch of Microsoft Flight Simulator in August 2020, developers are preparing the launch of the most advanced and audacious Microsoft simulator software product in the 40-plus-year-old franchise’s history. 

In a media preview that took place in early September, journalists were given a few hours of early access to Microsoft Flight Simulator 2024 (MSFS2024) to see just how much more is coming to flight sim pilots on November 19.  

Important to know is that MSFS2024 is a brand-new software entity, designed from the ground up built by more than 800 developers. MSFS2024 will be expandable and more user friendly, with many software components streamed from the cloud, greatly reducing the glacial loading times experienced with MSFS2020

Cirrus VJS in MSFS2024 [Courtesy: Microsoft Flight Simulator 2024]

With improved aircraft flight models, better aircraft systems modeling, and many other must-haves, here is just a partial summary of the new features, improvements, and systems coming to MSFS2024:

New Aircraft

Returning to your virtual hangar will be all of the aircraft from MSFS2020 but upgraded to take full advantage of the new flight model in MSFS2024.

The development team also added the new aircraft, which have been divided into different packages and available for purchase on November 19. 

New General Aviation Aircraft

  • Beechcraft King Air C90
  • Cessna 404 Titan
  • Stemme S12G
  • Cirrus Vision Jet G2
  • Mike Patey’s Draco X
  • FlyDoo Hot Air Balloon
  • Aero Vodochody L39
  • Pipistrel Taurus M
  • Airship Industries Skyship 600 
  • Grumman Hu-16 Albatross
  • Air Tractor AT-802
  • Archer Midnight
  • Cessna C188B Agtruck
  • Cessna 400 Corvalis (TTx)
  • Aviat Pitts S1S
  • DeHavilland CL-415
  • DeHavilland Twin Otter
  • Dornier SeaStar
  • Joby S4
  • MX Aircraft Company MXS-R
  • Cessna 408 SkyCourier
  • Saab 340D
  • Pilatus PC-12NGX
  • Pilatus PC-24
  • Zivko Edge 540
  • Zlin Savage Norden
Airbus H125 in MSFS2024 [Courtesy: Microsoft Flight Simulator 2024]

Helicopters

  • Erickson S-64 Aircrane
  • Robinson R66
  • Airbus H125
  • Airbus H225
  • Boeing Chinook
Boeing 737 Max8 in MSFS2024 [Courtesy: Microsoft Flight Simulator 2024]

Airliners and Military

  • North American T-6
  • Boeing 737 Max8
  • Airbus A321 
  • Airbus A330
  • Boeing 747 DreamLifter
  • Boeing 747 Global Supertanker
  • Boeing C-17
  • Airbus A400M
  • Airbus Beluga
  • A-10 Warthog
  • North American P-51 Mustang

New Aircraft Systems Modeling

To build the most realistic piloting experience possible, all included aircraft underwent extensive system upgrades, including:

  • New hydraulics system modeling 
  • Electrical circuits with many working circuit breakers
  • Mechanical systems, such as engines, will experience oil burn 
  • Tire wear 
  • Braking system wear 
  • New EFB (electronic flight bag) tablet built into every airplane

The systems are not yet persistent across the flight simulator, meaning every time you load into a new free play flight session, the aircraft will be starting as new. However, wear and tear is modeled in parts of the new career mode.  

Yosemite in MSFS2024 [Courtesy: Microsoft Flight Simulator 2024]

New Flight Simulation Environment 

Avionics weren’t the only simulator components improved in MSFS2024. The dev team had the goal of “making the ground in MSFS2024 as detailed as the air.”

This improvement began with increasing the ground modeling (or “polygon count” in the language of flight simulation) to be of such high resolution as to allow for undulations in pavement, uneven surfaces and surfaces of different grip level. The result is that aircraft tires will now have higher fidelity interactions with surfaces as varied as sand, pebbles, rocks, boulders and trees, bringing a more varied experience to bush pilots landing on unimproved areas such as river beds, fields, and mountain sides.

Some other detail improvements: 

  • New weather engine with new storms and cirrus clouds at high altitude
  • Smoke from the ground or engine fires 
  • Updates to how standing bodies of water are modeled like lakes and oceans
  • Soft surface modeling for full-airframe parachutes and hot air balloons
  • Lift in ground effect
  • Wake turbulence 
  • Snow and snow amounts remodeled
  • Fields now grow crops and the vegetation height changes based on the season
  • New tree varieties populate the land
  • New animal model generates hundreds of species placed in correct regions around the world
Air traffic in MSFS2024 [Courtesy: Microsoft Flight Simulator 2024]

Airports and Lighting, Helipads and Gliderports:

As the Microsoft development team continues to bring its focus to details large and small, a total of 160 major airports have been upgraded from their MSFS2020 versions to include:

  • Correct line markings on the ground and taxiways
  • More variety and regionally corrected on-airport ground vehicles
  • New pavement textures
  • Airport lighting updated to feature more realistic brightness, intensity, warmth and color, especially at night
  • Additional liveries and aircraft types added  
  • 100 different airliner models make up the AI-controlled traffic
  • All ships around the world that operate transponders on waterways across the world in MSFS2024, updating their position every 30 seconds
  • 80,000 official helipads around the world 
  • More than 2000 glider ports added
For casual enthusiasts who have never been to a real-world flight school, a small airport, or have never sat in a real GA airplane, the MSFS2024 career mode serves as an introductory pathway to flight training. [Courtesy: Microsoft Flight Simulator 2024]

New Career Mode

The MSFS2024 development team built a comprehensive career mode with the goal of lowering the barrier to entry.

For casual enthusiasts who have never been to a real-world flight school, a small airport, or have never sat in a real GA airplane, this mode serves as an introductory pathway to flight training and then the chance to go deeper into a digital flying career.

For example: 

  • Careers start at a flight school location of the pilot’s choosing and progress through flight school activities and short practical exams that open the pilot into wider career choices driven by selecting different available missions.
  • Training is led by a virtual flight instructor. 
  • Once the minimum training is completed, pilots can select varied missions, such as banner towing, aircraft ferrying, crop dusting, search and rescue, executive transport, and cargo flights. 
  • Used airplanes in the career mode will feature wear and tear and require occasional repair paid for by successfully completing missions. 
  • There are over 3 million different potential missions in career mode, and missions change every day, keeping the game mode very fresh.
  • A new challenge mode will offer pilots the chance to compete against each other with an emphasis on fun and performance, with short two-to-10-minute engagements designed to be fast and interesting. 
  • A new world photographer mode offers the chance to try your hand as an air-to-air photographer with your images scored based on how many requested elements make it into your photo submission. 
Career mode [Courtesy: Microsoft Flight Simulator 2024]

MSFS 2024 Packages

Much like MSFS2020, sim pilots will have the option to purchase the following packages that come with different loadouts of new aircraft, upgraded aircraft, MSFS2020 payware aircraft, and upgraded airports. The higher-end packages will be available in a physical game box.

  • The standard package includes 70 aircraft (30 new MSFS2024 aircraft and 40 upgraded MSFS2020 aircraft) and 150 upgraded airports. 
  • The deluxe package includes 80 aircraft (35 new MSFS2024 aircraft and 45 upgraded MSFS2020 aircraft) and 155 upgraded airports. 
  • The premium deluxe package includes 95 aircraft (45 new MSFS2024 aircraft and 50 upgraded MSFS2020 aircraft) and 160 upgraded airports. 
  • New for MSFS2024, the aviator package includes 125 aircraft (45 new MSFS2024 aircraft, 50 upgraded MSFS2020 aircraft and 30 payware aircraft that were available for MSFS2020) and 160 upgraded airports. 

The MSFS2024 development team built features for all flight sim pilots, allowing the experienced users to go deep into the virtual world, and provided engaging flight sim experiences for the pilot who wants the structure and excitement of career mode, letting them choose their own adventure.

And casual users can enjoy the simulator by doing short sightseeing flights and using the new photography mode.

MSFS2024 seems to have effectively lowered the barrier to entry as well, funneling new users into the career mode to help them have fun and learn more about real-world flying. 

With meaningful improvements made to the user experience, pilots will have interactions in the air and on the ground that should feel more real. Forcing bush pilots to really evaluate their landing zone for large objects and modeling the real-world hazard of wake turbulence has appreciably increased the realism. 

It is easy to forget how far and how fast technology has moved in the years since Microsoft Flight Simulator’s launch in 1982. But based on the leap forward that is MSFS2024, the Microsoft leadership team has shown that it is prepared to do even more, bringing the digital world of flight even closer to the real one.

Hot air balloon in MSFS2024 [Courtesy: Microsoft Flight Simulator 2024]

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Survey: Home Flight Sim Helps Prepare Real-World Pilots https://www.flyingmag.com/training/survey-home-flight-sim-helps-prepare-real-world-pilots/ Fri, 31 May 2024 19:27:06 +0000 /?p=208684 A new survey says flight students who supplement with home flight sims are able to shave almost 20 hours off flight training hours from the FAA average.

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One of the common challenges with learning to fly is that unlike learning to play a musical instrument, more often than not you cannot practice what you learned at home. That is,  unless you have a home flight simulation set up.

While the time “logged’ using X-Plane or Microsoft Flight Simulator doesn’t count toward the required time for a certificate or rating, and it won’t give you the kinesthetic feel for the aircraft, it can still help reinforce concepts learned in lessons.

According to a newly published study from the Flight Simulation Association (FSA), those who use home flight simulation technology as a supplement to their flight training are able to receive their certificate with “5.5 fewer flight training hours than those who don’t, and in almost 20 hours less than the FAA average.” The study surveyed some 1,000 pilots and air traffic controllers who use home flight simulation.

“We have always known that enthusiast flight simulation impacts pilot training but have never had a way to quantify it,” said Rick Parker, an airline pilot and co-founder of NextLevel XR. “This survey is a great first step to showing there is serious benefit from complimenting aircraft training with structured or unstructured time in a home flight simulator.”

For a pilot training under a Part 61 program, 40 hours is the minimum required for private pilot certification, but decades of data show that most people have 70 hours or more before they get their ticket. 

Procedures Training

Using home flight simulation allows the learner to perform a more robust version of chair flying—the practice of sitting in a chair as if in the cockpit and running through procedures such as engine start, takeoff and landing. A home flight sim setup provides an opportunity to build muscle memory as you throw switches, press buttons and manipulate controls.

Cross-Country Prep

Getting lost is one of the number of concerns new pilots have. Practicing cross-country flights in the home sim before making them in the real world can help prepare pilots.

It helped Michael Puoci, a 50-hour student pilot in the Seattle area who also works in the computer gaming and virtual flight training industry designing virtual cockpits. Puoci, like so many low-time pilots, was a bit anxious about basic navigation, and worried he’d get lost.

“I would plan my route and use X-Plane to fly it. The graphics were good and matched the topography so I was able to pick out my landmarks,” he said.

When it came time to fly the route in the real world, he said the home sim practice flight, “helped a ton, because I could quickly glance out the window and recognize where I was. It became easier to stay ahead of the airplane.”

The sim is often a better learning environment because the action can be paused and mistakes undone with a keystroke.

“You can pause and learn how to troubleshoot and solve problems,” he said. “You learn how to do that in the sim because in the airplane things can get worse quickly if you don’t have that skill.” 

Sometimes real world flight training helps a sim user diagnose a problem. Puoci was having an issue with his virtual airplane—the engine ran rough shortly after he taxied out of the virtual hangar. His real-world CFI asked him if he had leaned the mixture for taxi or attempted to clear the magneto prior to takeoff. As he had never learned about this, he had not. It was demonstrated in the real world, and when he returned to the virtual world, he applied what had been learned and it fixed the issue.

Accept Limitations

One of the common complaints about simulation technology is that it doesn’t “fly like the real thing.” No it doesn’t. And it’s not supposed to. Once the learner accepts that, they can take advantage of the application of sim technology. The CFIs who regularly make use of simulation technology will warn you the sim is significantly more challenging than the airplane to fly, as you do not have that “seat of the pants” feeling, therefore you need to develop a better instrument scan. 

Virtual ATC

When the home sim is paired with a virtual air traffic controller, such as PilotEdge, it can be an excellent way for the learner to develop the skills they need in the real world, because there are usually multiple aircraft on frequency—just like the real world—and these controllers will tell you when you have clipped controlled airspace or you are at the wrong altitude. But unlike the real world, your certificate won’t be at risk.

The FSA survey also looked at the impact home flight simulation has on air traffic controllers. The results show that home flight simulation could be an undiscovered source of air traffic control recruitment—perhaps even training—that is likely being overlooked by regulators and civil aviation agencies.

 “The advancements in home-based simulation hardware and software have transformed a community once seen as purely hobbyist into a pipeline of motivated and focused individuals with readily accessible tools to explore and prepare for a career in aviation,” said Jon Standley, an air traffic management industry professional and graduate of the FAA’s Collegiate Training Initiative program.

The Home Sim Set Up

Some home simulation setups can cost thousands of dollars, depending on if the user wants a full set up with yoke and rudder pedals, a special chair and multiple screens and speakers for a full immersive experience. And on the other side, are the desktop devices created by flight simulation companies that cater to professional pilots, such as Redbird Flight Simulations from Austin, Texas. The company makes the FMX, a full motion device that puts the user inside an enclosed cockpit all the way to the J-Bird, which is a desktop model.

“For years Redbird Flight has helped countless aviation professionals achieve their career goals,” says Harvey Madison, a learning development specialist at the company. “For pilots from all sectors of aviation, including Parts 91,121, 135, and beyond, Redbird plays an integral part in learning, mastering, and maintaining top performance skills.”

The FSA is a free to join community of flight sim enthusiast pilots and industry developers and organizer of FlightSimExpo, one of the world’s largest dedicated flight simulation conventions. The next event is scheduled for June 21-23 in Las Vegas, Nevada.

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Recreating the de Havilland Tiger Moth https://www.flyingmag.com/recreating-the-de-havilland-tiger-moth/ Mon, 06 May 2024 20:49:15 +0000 https://www.flyingmag.com/?p=202341 Ride along on a Microsoft Flight Simulator journey through history in the first airplane that most British pilots in WWII learned to fly.

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Today in Microsoft Flight Simulator 2020, I’m flying the de Havilland DH.82 Tiger Moth, the airplane that trained thousands of pilots from across the British Empire to take to the air in World War II.

Born in 1882, Geoffrey de Havilland was the second son of a village pastor. At an early age, he displayed a mechanical interest and pursued a career as an automotive engineer, building cars and motorcycles. Frustrated at work, in 1909 he received a gift of 1,000 pounds from his grandfather to build his first airplane, just a few years after the Wright brothers had made their first flight.

By World War I, de Havilland was working for Airco, where he designed a number of early warplanes, which enjoyed varying success, and flew as his own test pilot. In 1920, with the support of his former boss, de Havilland set up his own independent company and embarked on a series of aircraft named after moths, inspired by his love of lepidopterology, or the study of butterflies and moths.

In 1932, he introduced the DH.82 Tiger Moth, a variant of earlier aircraft designed specifically as a military trainer for the Royal Air Force (RAF), as well as other air forces. Like many aircraft at the time, the Tiger Moth’s fuselage is constructed of fabric-covered steel tubing, while its wings are made of fabric-covered wooden frames. I’ve seen a single person lift a Tiger Moth by the tail to take it out of its hangar. The Tiger Moth was powered by a de Havilland Gypsy air-cooled, 4-cylinder in-line engine which produced 120-130 hp, depending on the version.

[Courtesy: Patrick Chovanec]

Like most trainers, the Tiger Moth had two seats, each with its own set of controls, with the student in front and the instructor or solo pilot in back. One of the major changes introduced to the Tiger Moth, at RAF insistence, was folding door panels that made it easier to enter and exit both cockpits. The feature was absolutely essential when a student or instructor needed to quickly bail out wearing  heavy parachutes.

[Courtesy: Patrick Chovanec]

The silver knobs on the left control throttle, fuel mixture, and aileron trim. The knob on the right enables “auto slots,” slats on the wings that automatically deploy like flaps to provide additional lift at low speeds and high angles of attack. Notice that there is no artificial horizon. However, there is a turn indicator (in the center) as well as a red column that indicates the aircraft’s pitch. It is currently showing nose-up because the plane is resting on its tailwheel.

[Courtesy: Patrick Chovanec]

The compass, situated just in front of the stick, is a bit tricky. You can either keep it pointed toward north and look to where the line is pointing, or you can rotate the compass ring to show the current heading at the top and follow that by keeping it centered.

In addition to the cockpit gauge, there’s also a mechanical airspeed indicator on the left wing. Red shows typical stall speed range (below 45 mph).

[Courtesy: Patrick Chovanec]

I’m at England’s Upavon Airfield, a few miles north of Stonehenge, which was home to the RAF’s Central Flying School, founded in 1912, and where the first Tiger Moths were delivered. It is now a small army base (hence the vehicles) and is also used as a glider field. With no electrical starter, the Tiger Moth is hand-propped to get it started. The turning of the propeller, by hand, engages the magnetos that send charges to the spark plugs, starting the engine.

[Courtesy: Patrick Chovanec]

This particular Tiger Moth, N-6635, is based on the one on display at the Imperial War Museum at RAF Duxford, near Cambridge. It’s actually a composite that was put together with parts from different Tiger Moths.

The engine is modeled realistically. If you overstress it on full throttle for more than a few minutes, it will overheat and conk out. If you let it idle for too long, the spark plugs will foul up. With a small engine like this, the left-turning tendencies are not pronounced. However, the trickiest part of takeoff for most tailwheel airplanes is still when the tail comes up. The descent of the rotating propeller causes a gyroscopic precession to the left.

[Courtesy: Patrick Chovanec]

The Tiger Moth gained immediate popularity as the RAF’s primary trainer—the first airplane a would-be pilot learned to fly after ground school before moving on to more advanced fighters or bombers. It gained a reputation for being “easy to fly, but difficult to master.” In normal flight, it was forgiving of mistakes. On the other hand, the Tiger Moth required great precision from a pilot to learn aerobatic combat maneuvers, without going into a spin. However, it recovers easily from spins, which meant it highlighted a student’s shortcomings without (usually) putting them at fatal risk. Though I did notice that when flying upside down (or going through a roll), the engine sputters, probably because gravity messes with the fuel flow.

[Courtesy: Patrick Chovanec]

During the 1930s, between world wars, students selected by the RAF took about nine to 12 months to earn their pilot wings, building up about 150 hours of flight time, about 55 with an instructor and the rest solo. Their instruction included night, formation, and instrument flying, along with gunnery and aerobatics (for combat).

[Courtesy: Patrick Chovanec]

The Tiger Moth was sold to 25 air forces from different countries and proved popular to private buyers as well. It was a big commercial success for the company. A total of 1,424 Tiger Moths were produced prior to the outbreak of WWII, most of which were manufactured at the de Havilland factory in Hatfield, north of London.

[Courtesy: Patrick Chovanec]

Slowing down while descending to land can be difficult. I found I usually needed to cut the power to idle and glide in. Power-off landings were a very typical method in that era. It’s nearly impossible to see forward in the Tiger Moth, especially when landing. It’s best to lean your head out the side, while keeping one eye on controlling the airspeed at around 60 mph (about 15-20 mph above stalling).

There are also no wheel brakes. So once you do land, you just have to let friction slow you down. It’s easier in a grassy field like this.

[Courtesy: Patrick Chovanec]

The success of the Tiger Moth led to Geoffrey de Havilland being awarded the Commander of the Order of the British Empire (CBE) in 1934. But its story was only just beginning.

Welcome to Goderich Airport (CYGD) in Ontario, Canada, about 2.5 hours north of Detroit on the eastern shore of Lake Huron. In 1928, de Havilland set up a subsidiary in Canada to produce Tiger Moths to train Canadian airmen. This Tiger Moth, #8922 (registration C-GCWT), is based on a real plane that belongs to the Canadian Warplane Heritage Museum in Mount Hope, Ontario, and is in airworthy condition.

[Courtesy: Patrick Chovanec]

With the outbreak of WWII in 1939, the British government realized that Britain itself was an unsuitable location for training large numbers of new pilots. Not only is the weather often poor, the airspace over Britain was quickly becoming a battleground between the beleaguered RAF and the German Luftwaffe—the last place you’d want a student pilot to learn how to fly.

Canada, in contrast, offered vast areas far from enemy activity, where pilot training could be conducted. To take advantage of this, the British Commonwealth Air Training Plan (BCATP) was created to instruct thousands of airmen from Britain and across the Empire in safer locations like Canada, Australia, New Zealand, Bermuda, and South Africa. The yellow “training” livery was typical of the BCATP, though the real-life airplane was also equipped with a plexiglass-enclosed cockpit to permit winter training.

[Courtesy: Patrick Chovanec]

Many of the small airports dotted across Canada from east to west—as well as some large ones—got their start as part of BCATP, commonly referred to as “the Plan.” I selected Goderich to fly from because after it was built in Canada in 1942, this plane, #8922, was used to train pilots here at the No. 12 Elementary Flying Training School (EFTS), as part of the BCATP. The same airplane later went to No. 4 EFTS at Windsor Mills, Quebec, an airfield that no longer exists.

Eventually, there were 36 elementary flight schools across Canada, in addition to dozens more devoted to training bombardiers, navigators, and gunners. At least 131,533 Allied pilots and aircrew were trained in Canada under BCATP—the largest of any country participating in the Plan—of which 72,835 were Canadian. The program cost Canada $1.6 billion but employed 104,000 Canadians in air bases across the land. De Havilland produced 1,548 Tiger Moths in Canada, by war’s end, to help stock these flight schools with aircraft.

[Courtesy: Patrick Chovanec]

While training pilots in Canada was safer than in Britain, lives were still lost. From 1942 to 1944, a total of 831 fatal accidents took place, an average of five per week.

BCATP training was by no means limited to Canada. I’m here at Parafield Airport in Adelaide, Australia, which was home to that country’s No. 1 Elementary Flight Training School and received its first Tiger Moths in April 1940. This particular Tiger Moth, A17-58, was built by de Havilland in Australia in 1940 and apparently still continues to fly. Australia eventually had 12 elementary flight schools (plus a host of other schools) as part of BCATP, which was known there as the Empire Air Training Scheme (EATS).

[Courtesy: Patrick Chovanec]

Prior to BCATP, the Royal Australian Air Force (RAAF) only trained about 50 pilots per year. By 1945, more than 37,500 Australian aircrew had been trained in Australia, though many then went to Canada to complete their more advanced training before going into combat. Most Australians in the RAAF went on to fight in the Pacific Theater, though some joined the RAF to fight over Europe. De Havilland built a total of 1,070 Tiger Moths in Australia and even exported a few batches to the U.S. Army Air Forces and the Royal Indian Air Force.

[Courtesy: Patrick Chovanec]

The BCATP was one of the largest aviation training programs in history, providing about half of the airmen who flew for Britain and its dependencies in WWII. The ability to train in safety, away from the combat zone, gave Allied pilots a crucial advantage over the Germans, who typically went into combat with roughly half the training hours of their  counterparts. The program was so important that President Franklin D. Roosevelt, who called the U.S. “the arsenal of democracy,” dubbed Canada “the aerodrome of democracy” as a result of its contribution to training Allied airmen—many of them in the Tiger Moth.

Tiger Moths were not only used to train pilots during WWII. Some were deployed for coastal patrols. I’m here at Farnborough, Britain’s former center for experimental aircraft development (southwest of London), to investigate another interesting purpose they served.

[Courtesy: Patrick Chovanec]

No, it’s not a mistake—there’s a reason why there are no pilots visible in either cockpit. This aircraft, LF858, was what was known as a “Queen Bee.” British anti-aircraft gun crews needed practice firing at real targets. But flying an airplane with people shooting at you is, well, rather dangerous. So de Havilland figured out a way to put radio equipment in the rear cockpit that could receive messages for an operator on the ground and work the aircraft’s controls accordingly. In other words, it was the world’s first “drone” aircraft.

Besides being able to fly by remote control, the main difference between a regular Tiger Moth and a Queen Bee is that instead of metal tubing for the fuselage frame, the latter used wood (like for its wings) to save money. The objective wasn’t to shoot down the Tiger Moth—that would be wasteful. Gunners used an offset to hopefully miss, so the airplane could land and be used again. But if they did hit, no pilots were at risk.

[Courtesy: Patrick Chovanec]

About 470 Tiger Moth “Queen Bees” were built during WWII. The term “drone” for a pilotless airplane derives directly from the Queen Bee program and refers to a male bee who flies just once to mate with a queen then dies.

By the end of WWII, nearly 8,700 Tiger Moths had been built, 4,200 of them for the RAF alone. It continued to be used by the RAF for training until it was replaced by the de Havilland Chipmunk in the 1950s.

The fact that so many people across the British Empire had learned to fly in a Tiger Moth made them immensely popular after the war, among private pilots and enthusiasts. An estimated 250 Tiger Moths are still flying, including this one based out of the small airstrip near Ranfurly on the southern island of New Zealand.

[Courtesy: Patrick Chovanec]

A number of Tiger Moth clubs exist around the world. The late Christopher Reeve, of Superman fame, once joined one of these clubs and learned how to fly the Tiger Moth. Reeve even made a movie about it, which you can find on YouTube. He said it took some time getting used to how slow they approach and land.

Tiger Moths have appeared in several films, often disguised as other biplanes. For instance, the plane in Lawrence of Arabia (1962) was a Tiger Moth, decked out to look like a German Fokker. The silver biplane in The English Patient (1993) was a Tiger Moth (the other, yellow biplane in that movie was a Stearman). It’s worth mentioning that the biplane in Out of Africa (1985) was not a Tiger Moth, but the earlier and very similar Gypsy Moth, also built by de Havilland. Apparently there was even a movie in 1974 called The Sergeant and the Tiger Moth (1974) about a guy and his girlfriend who aren’t even pilots but build and fly one anyway. I have no idea if it’s any good, so please find and watch it for me.

[Courtesy: Patrick Chovanec]

If you’d like to see a version of this story with more historical photos and screenshots, you can check out my original post here. This story was told utilizing Ant’s Airplanes Tiger Moth add-on to Microsoft Flight Simulator 2020, along with liveries and scenery downloaded for free from the flightsim.to community.

The post Recreating the de Havilland Tiger Moth appeared first on FLYING Magazine.

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Next-Level Flight Simulation with Navigraph https://www.flyingmag.com/next-level-flight-simulation-with-navigraph/ https://www.flyingmag.com/next-level-flight-simulation-with-navigraph/#comments Mon, 15 Apr 2024 18:38:55 +0000 https://www.flyingmag.com/?p=200386 In a simulated flight from Los Angeles to Las Vegas, apps for flight planning, charts, and navigation data seamlessly integrate to enhance the virtual experience.

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The evolution of flight simulation since the 1980s has been remarkable. Back then, runways were simply depicted as green sticks. However, modern PC desktop simulators have undergone substantial advancements, now capable of replicating system intricacies for a wide range of aircraft, including fluid dynamics, hydraulics, and even simulating system failures. The modern-day simulators also offer breathtaking scenery and meticulously detailed airports. The significant advancements in flight simulators have enabled them to become excellent resources for pilot training, staying current, and providing pure enjoyment for sim enthusiasts.

Navigraph has been the flight simulation community’s trusted charts and navigation data provider for more than two decades. With a user base surpassing 1 million, Navigraph is highly regarded for its all-in-one subscription offering, providing a comprehensive suite of charts, navigation data, and flight planning utilities. In the user-friendly Charts app, subscribers can access worldwide IFR charts and VFR maps sourced from Jeppesen. 

Screenshot in Microsoft Flight Simulator showing FAA sectional charts on the MFD of a Cessna 172 through the Navigraph Avionics plugin. [Courtesy: Navigraph]

In this article, we’ll embark on a flight from Los Angeles International Airport (KLAX) to Harry Reid International Airport (KLAS) in Las Vegas, utilizing Navigraph’s simulation apps for flight planning, charts, and navigation data, observing how they seamlessly integrate to enhance the simulation experience.

Navigating the Struggle: Flight Planning

Virtual pilots, like their real-world counterparts, must meticulously plan flights, understand fuel consumption, monitor real-world weather injected into the simulator, and if flying a commercial airliner, take on roles such as dispatcher, baggage handler, operations agent, and sometimes even cabin crew duties, among others.For our KLAX-KLAS flight, we’ll utilize SimBrief, a free flight planning application by Navigraph. SimBrief will generate a real-world-based dispatch release, or operational flight plan (OFP), which can be up to 40 pages long. These OFPs can be input directly into the flight management computer (FMC) of many popular simulator aircraft for enhanced convenience.

Flight simulator setup with SimBrief Operational Flight Plan (OFP) from KLAX to KLAS on iPad. [Courtesy: Navigraph]

Staying Current: Jeppesen Data

Navigraph ensures that subscribers have access to the latest Jeppesen data across all their services. They also offer navigation data update apps for popular simulators, as well as add-on aircraft and tools. Every 28 days, Navigraph updates the Jeppesen data, including waypoints, VORs, NDBs, intersections, and airports, aligning with the real AIRAC cycle. We use the Navigraph Hub desktop app to install current Jeppesen data into our Microsoft Flight Simulator. The navigation data installation is done with the click of a button.

With the current AIRAC cycle installed, we can enter the simulator. This flight is conducted in Microsoft Flight Simulator (MSFS) on a PC, however, integrated features are available for several MSFS aircraft on Xbox. Navigraph offers extended integrations, such as charts with moving maps, navigation data, and flight plan import capabilities for MSFS, X-Plane, and many add-on aircraft for Prepar3D and Microsoft Flight Simulator X.

Seamless Integration: Navigraph Charts App

Utilizing the SimBrief import feature, we load our flight plan into Navigraph Charts. We’ll now be provided with a visual representation of our route. The charts include high and low IFR en route symbology familiar to Jeppesen users. Navigraph’s global charting capability allows access to airport charts, SIDs, STARs, and approaches in Jeppesen format without regional limitations.

Upon reaching the gate at LAX, we activate Navigraph’s weather overlays to assess current and upcoming weather conditions. Forecasts on turbulence help anticipate our experience at cruising altitude, essential for ensuring passenger comfort. A handy feature in Navigraph Charts for increased situational awareness is the overlay feature, allowing us to superimpose our SID out of LAX.

Flight simulator setup with Navigraph Charts on an iPad showing weather overlays and a Jeppesen chart for KLAX overlaid on top of the IFR en route map. [Courtesy: Navigraph]

Navigraph provides several methods for pilots to incorporate their technology into simulation.

First, there’s the mobile app, accessible via the Apple Store or Google Play, effectively transforming your tablet or smartphone into an Electronic Flight Bag (EFB). Second, they offer their desktop application, Navigraph Charts, ensuring full functionality across various platforms.

Navigraph also offers a web-based cloud interface and its Charts In-Game Panel for MSFS that seamlessly integrates into the simulator as a compact window. In addition to the native apps, Charts can be displayed inside the virtual cockpit environment of many aircraft, enhancing the overall immersion and facilitating a better virtual-reality experience.

Flight Essentials: Key Features in Charts

The Navigraph Charts app boasts an array of valuable features essential for every flight. These include real-world ATIS for designated airports, METARs, NOTAMs, moving maps (ideal for real-time position tracking), and telemetry monitoring, providing crucial flight data.

We utilized Navigraph’s VFR charts during our flight, seamlessly incorporating FAA sectionals directly into the app. For example, when we wanted to pinpoint Soda Lake for our virtual passengers, it was conveniently located on the VFR sectional chart, just northeast of the Hector (HEC) VOR—really good for those PAs.

Navigraph Charts on iPad showing FAA sectionals over Soda Lake in a flight simulator setup. [Courtesy: Navigraph]

KLAS is a busy airport. We use Navigraph’s annotation feature to draw our taxi route to the gate. For increased resolution as we approach it, we use the map view and zoom-in to access the detailed airport diagrams in Charts powered by Jeppesen’s Airport Mapping Database (AMDB).

Navigraph Charts on iPhone showing Jeppesen’s Airport Mapping Database (AMDB) and iPad showing Jeppesen chart with annotations. [Courtesy: Navigraph]

Navigraph: Your Key to Elevated Flight Simulation

Navigraph’s comprehensive suite of features revolutionizes the flight simulation experience. With comprehensive flight planning, worldwide Jeppesen charts, and matching data, Navigraph covers the needs of any IFR flight simulation adventures.

The integration of worldwide VFR maps and U.S. sectionals adds another layer of detail, allowing flight simmers to navigate with precision and share geographical landmarks effortlessly.

Whether accessed through the mobile app, desktop application, web interface, or in-game panel, Navigraph’s versatility and functionality make it an indispensable tool for enhancing the realism and accuracy of flight simulations. It’s a must-have if you want to take flight simulation to the next level.

Navigraph Charts on an iPad, featuring a Jeppesen approach chart flying into KUNV in Microsoft Flight Simulator.  [Courtesy: Navigraph]

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Reenacting Bombing Missions in an F-117 Nighthawk https://www.flyingmag.com/reenacting-bombing-missions-in-a-f-117-nighthawk/ Mon, 15 Apr 2024 17:06:38 +0000 https://www.flyingmag.com/?p=200360 Ride along on a Microsoft Flight Simulator journey through history in the world's first top-secret stealth aircraft.

The post Reenacting Bombing Missions in an F-117 Nighthawk appeared first on FLYING Magazine.

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Today on Microsoft Flight Simulator 2020, I’m at Homey Airport (KXTA), also known as Groom Lake, aka “Area 51.” I’ve come here to the remote Nevada desert to fly one of the most iconic top secret aircraft of all time: the F-117 Nighthawk stealth fighter.

The story of the F-117 begins in 1964, when Soviet mathematician Pyotr Ufimtsev published the paper, Method of Edge Waves in the Physical Theory of Diffraction. It demonstrated that the radar return from an object depended more on its shape than size. Given the technology at the time, Ufimtsev’s insight was dismissed as impractical in Russia. But by the 1970s, given friendly aircraft losses to SAMs (surface-to-air missiles) in Vietnam and the Middle East, engineers at Lockheed’s “Skunk Works”—famous for designing cutting edge military planes like the P-38 Lighting, U-2 spy plane, and F-104 Starfighter—began taking the idea seriously.

One key to minimizing radar return was to replace conventional streamlined, rounded surfaces with flat, angled surfaces designed to scatter radar waves in different directions. The wings would be swept back at a steep angle, like an arrowhead, and the vertical stabilizer (tail fin) replaced by an angled V-tail, all to reduce its radar profile.

[Courtesy: Patrick Chovanec]

The two turbofan jet engines were placed above the wings to shield their heat signature from the ground. The flat, reflective surfaces of the turbofan itself were shielded by an intake grill (to the right).

[Courtesy: Patrick Chovanec]

The engines have special exhaust ports in the rear to shield and minimize the heat released. The F-117 has no afterburners to give it extra thrust, as this would defeat the purpose of nondetection.

[Courtesy: Patrick Chovanec]

Instead of slinging weapons and bombs outside the fuselage, they are stored in an interior bay, safe from radar detection. Even opening the bay doors dramatically increases the F-117’s radar profile, so it must only be done for a few seconds over a target. Additionally, the exterior surfaces of the F-117 are all covered in a special coating, designed to absorb and deflect radar waves. The fork-like prongs jutting from the front of the F-117 are sensors to detect airspeed, angle of attack, and other instrument readings. The F-117 has no radar, which would immediately give away its presence. The glass panel in front of the cockpit is an infrared “eye” that enables the pilot to see in the dark and guide bombs to their target.

[Courtesy: Patrick Chovanec]

The windows of the F-117’s cockpit are ingrained with gold, which allows radar waves in but not out. Examples of the F-117’s cockpit are now on display in museums, and the layout is fairly similar to other single-pilot combat airplanes.

[Courtesy: Patrick Chovanec]

Initially a “black project” funded by the Defense Advanced Research Projects Agency (DARPA), starting in 1975, Lockheed cobbled together two prototypes under the code name “Hopeless Diamond,” which first flew in 1977. Although both prototypes crashed, the project was a sufficient enough success to proceed with a production model, which took its first flight from Area 51 in 1981. The first airplanes were delivered to the U.S. Air Force in 1982.

[Courtesy: Patrick Chovanec]

The radar-minimizing design features of the F-117 make it quite unstable to fly. In fact, it can really only be flown with computer assistance, using a fly-by-wire system derived from the F-16. Because of its difficult aerodynamics, the F-117 quickly gained the nickname “Frisbee” or “Wobblin’ Goblin.”

The shielding of its jet engines, and lack of afterburners, also means that the F-117 is subsonic (it cannot break the speed of sound), making it much slower than most conventional fighters. In fact, despite its designation, the F-117 is not a fighter meant to intercept and dogfight with enemy airplanes. It has no guns, and though in theory it could carry air-to-air missiles, its lack of radar would render them fairly useless.

[Courtesy: Patrick Chovanec]

The “Stealth Fighter” is actually an attack aircraft or light bomber, intended to be used in covert missions or evade air defenses, mainly under the cover of night. Some say that the “fighter” designation was used to attract pilots to the program who would normally have preferred flying fighters over bombers.

[Courtesy: Patrick Chovanec]

After testing at Homey, the F-117 was assigned to a special secret unit at Tonopah Test Range, also in Nevada. A total of 64 combat-ready airplanes were eventually built. Throughout the 1980s, however, the F-117 was kept completely secret. While rumors and sightings of it abounded, the U.S. government refused to confirm that any such aircraft existed. The first acknowledged use of the F-117 in combat was during the U.S. invasion of Panama to topple dictator Manuel Noriega in 1989.

[Courtesy: Patrick Chovanec]

Before I elaborate on its combat history, I need to land this airplane. The F-117 doesn’t have any flaps or air brakes to slow it down. I pull the throttle back to nearly idle just to descend. The approach speed of the F-117 is really fast—around 250 knots—and it touches down at 180 knots. So on landing I pull a handle next to the landing gear to deploy a parachute, to slow me down in time.

[Courtesy: Patrick Chovanec]

Now let’s talk about the known combat record of the F-117. It’s 3 a.m.  on January 17, 1991. Just over a day since the coalition deadline for Saddam Hussein to withdraw his Iranian forces from Kuwait has expired. An F-117 flies over the desert just south of Baghdad.

[Courtesy: Patrick Chovanec]

F-117s are leading the first strike of the coalition air campaign in the first Gulf War, aimed at taking out key command and control installations in the Iraqi capital. With a radar reflection the size of a golf ball, the F-117 glides silent and unseen over the bends of the Tigris River toward its target. Meanwhile, Iraqi anti-aircraft guns fire blindly into the night sky—a scene I remember watching unfold live on TV as I sat in my college dorm room. Combat losses for the F-117 that first night were projected at 5 percent. In fact, every single one of them came back from their missions safely.

[Courtesy: Patrick Chovanec]

By the end of the first Gulf War, the F-117 had flown 1,300 sorties, hitting an estimated 1,600 high-value targets, with the loss of a single aircraft. Though some of its performance may have been exaggerated—initial estimates of 80 percent target accuracy were scaled back to 40-60 percent—the F-117 became a leading symbol of the U.S. technological edge that helped establish it as the world’s sole superpower going into the 1990s.

[Courtesy: Patrick Chovanec]

Fast-forward to the evening of March 27, 1999. At Aviano Air Base in northern Italy, an F-117 prepares for another night of bombing Yugoslavia, as part of NATO’s intervention to compel Serbian forces to withdraw from Kosovo. The aircraft, call sign “Vega 31,” is flown by Lieutenant Colonel Darrell Patrick “Dale” Zelko, a Desert Storm veteran. His target is a command-and-control center in downtown Belgrade, the Serbian capital. Along with several other F-117s on similar missions, he will fly east across Slovenia and Hungary before refueling midair and turning south to enter Yugoslav airspace.

[Courtesy: Patrick Chovanec]

I’ve heard the story two ways. The first has Zelko approaching Belgrade from the northwest and being picked up by Serbian radar as he opened his bomb bay doors—presumably before he could hit his assigned target. The second version, which the pilot himself tells, has him skirting Romanian airspace and coming toward Belgrade from the east. He dropped his bombs on target then continued west to head back home. (From what I can gather, Zelko was actually quite a bit higher than I’m portraying here, and there was a cloud layer about 2,000 feet above the ground.)

[Courtesy: Patrick Chovanec]

Just south of the two in Ruma in the countryside west of Belgrade, a mobile S-125 Neva SAM unit detected the F-117, despite its stealth profile, and locked on. Two SAMs were fired. The first missed the cockpit by inches, and the proximity fuse somehow failed to trigger. The second hit one wing and sent the F-117 tumbling out of control. After an initial struggle, the pilot ejected, was able to evade Serbian ground forces, and was rescued by U.S. helicopters. Years later, Zelko met the man who commanded the SAM unit that shot him down, and the two became friends.

Interestingly, the U.S. did not take any steps to destroy the wreckage of the downed F-117. The official reason was that the technology was already out of date, and there was no rationale to fear it falling into enemy hands. While the F-117 Nighthawk was used in 2001 in Afghanistan, and again in 2003 over Iraq, it became increasingly clear that it was nearing the end of its useful days, soon to be replaced by newer aircraft like the F-22 and F-35 that incorporate further advances in stealth technology. In 2006, the U.S. Air Force announced that it was retiring the F-117 and began putting the fleet into storage. A few went to museums, and others began being scrapped.

[Courtesy: Patrick Chovanec]

However, in recent years, there have been a number of sightings of F-117s flying near Edwards Air Base near California’s Death Valley. Some were reportedly painted grayish white, earning them the nickname “ghosts.” It is widely suspected that these F-117s are taking part in exercises designed to train pilots to detect and intercept enemy stealth aircraft. For fans of the iconic “Stealth Fighter,” it’s gratifying to know that some of them still appear to be flying.

[Courtesy: Patrick Chovanec]

In its entire operational life, there was only one known F-117 shot down. Its time may have passed, but that’s a remarkable record.

If you’d like to see a version of this story with more historical photos and screenshots, you can check out my original post here. This story was told utilizing Aerial Simulations’ F-117 Nighthawk add-on to Microsoft Flight Simulator 2020, along with liveries and scenery downloaded for free from the flightsim.to community.

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All the Right Tools for Setting Up a Flight Sim https://www.flyingmag.com/all-the-right-tools-for-setting-up-a-flight-sim/ Fri, 08 Mar 2024 13:30:00 +0000 https://www.flyingmag.com/?p=197202 Believe it or not, a good setup doesn’t have to be expensive.

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Over all the years I have been a flight simmer, I have collected a variety of hardware to get the job done. I am quite happy with my assembly of equipment, which allows me to pilot the virtual skies when the craving needs satisfying.

I am fortunate enough to go to work and play with actual flight controls connected by pulleys and cables to a bizjet worth some $20 million. Yet, this career only came after spending the first 20 years of my young adult life behind a computer, seeing the world, learning jet systems, playing the role of airline pilot, and educating myself on everything I could about what a career might be like in this exhilarating world. 

After so many years using Microsoft Flight Simulator (MSFS) 95, 98, and X, and X-Plane, I felt I had a pretty good hand on geography, airport locations around the entire U.S., and almost all of the major landmarks. Indeed, that was the case. As I started my career flying jets around the country in 2004, I definitely had that “I’ve been here before” feeling.

The best laptop I have ever used, an ASUS ROG 18 (GeForce 4090, i9) is able to run Microsoft Flight Simulator at over 70 frames per second almost everywhere in full 2K resolutions at mostly ultra all over the sliders. Very close to a high-end desktop model. Portability is key for me, so I’ll never use a desktop. [Courtesy: Peter James]

Starting with a good computer is key. MSFS or X-Plane won’t run well on a poorly optimized or weak machine. The good thing is prices have come way down these days, so it’s easy to find a good, solid PC to run either sim. My advice is, as always, get an intel chip base, i7 or i9, with Nvidia GeForce video. MSFS has always been the least hassle with this combination. Also required is a monitor with G-Sync technology, either on the laptop itself or externally on a home desktop system. I tried a non-G-Sync laptop by accident recently and returned it immediately due to screen tearing and artifacts, as well as stuttering in frame rates. Not all gaming machines are G-Sync, so beware and do research. The difference is night and day when using a G-Sync display.

Also, I am here to state (though it goes against many opinions among gamers) that a powerful laptop specifically built for gaming will run any sim phenomenally. Do not believe the naysayers. Yes, a desktop is the most powerful system to run a sim, but the compact technology in today’s top-end laptops is far superior to what it used to be. And trust me, you’ll not notice much of a difference. I like the laptops as they come ready to use, already built with the right components melded together for peak performance and quality. It’s cool high-tech wizardry.
You will never find a “gaming” computer in a Walmart, Staples, or even Best Buy. I highly recommend online purchases from dedicated retailers like, Xotic PC, Jetline Systems, or in some cities the great Micro Center. I bought mine at a local Boston Micro Center, and I love the hands-on shopping and ability to just bring it in for any issues or maintenance.

Flight simming on the road is the only solution for me, so portability is key. [Courtesy: Peter James]

My mainstay sim gear to complement the laptop is the Thrustmaster TCA Sidestick Airbus Edition, Xbox Elite 360 controller, and Thrustmaster THQ throttle quadrant. All are easily portable and high quality. Our friends at Sporty’s Pilot Shop offer a bundle of these. The Xbox Elite unit can be purchased at most stores and is exceptionally great for programming the autopilot functions that I use. MSFS seems to accommodate an unlimited number of plug-in USB devices, and this inexpensive unit is one I highly recommend.

The finest control yoke I’ve ever used, Honeycomb Bravo, is a permanent fixture at home. A beautiful piece of hardware—precise and solid. The laptop is then hooked up to a gaming G-Sync monitor for quality and performance equal to the native laptop screen. [Courtesy: Peter James]

Twenty years ago, we had flight yokes, rudder pedals, and more. Yet they were quite heavy and extremely expensive. The market is wide open now with many brands to choose from, satisfying everyone from the casual simmer to the home cockpit builder. Military enthusiasts get what they’re looking for as well, with extremely realistic side sticks replicating exact fighter jet models.

Home setup featuring Honeycomb yoke, throttle quadrant and optional parts, rudder pedals by Thrustmaster, and Xbox Elite controller. Nothing too fancy as home cockpits go, but at work I get the real thing. [Courtesy: Peter James]

Even though I love my portable on-the-road sim setup, when sitting at home, feeling the throttle quadrant in my right hand with the yoke in my left, feet in place, I can forget that this is all simulated. The realism is really heightened when using a 747 and swapping out the normal two-engine jet for the quad jet pieces that come standard with the Honeycomb base throttle unit. Now, manipulating four individual throttles really comes to life. You feel like you’re in command of something big.

Honeycomb THQ can be configured for GA single complex, as in this example, with an easy ‘pop on, pop off’ six slots of anything you want. [Courtesy: Peter James]

A 747 or Piper Cub, it’s all available when using a Honeycomb THQ. The combinations are limitless and the quality is great. It offers precision handling, and all the parts and pieces can be popped off and on easily to turn it into anything you want. Then you just assign each slider to something in the MSFS controllers configuration screens.

ProDeskSim’s Boeing style throttle attached to the Honeycomb throttle quadrant. They just pop on over the existing throttle levers—no screwdriver needed. [Courtesy: Peter James]

The default throttle parts for Honeycomb are great and work the best overall. Recently, a new company called Prodesksim has started making add-on enhancements for the existing Honeycomb throttle quadrant. ProDeskSim attachments  add visual realism, true-size parts, and functionality. However, one issue I discovered is that the overlays, or underlays, of the throttle and speedbrake strips keep popping out of place as they don’t sit tightly enough to withstand the speedbrake or flap levers moving in and out of place.

ProDeskSim’s Airbus plug-pull-style flap levers are great, although the flap track often pops out of place so it’s not secure or tight enough much of the time. [Courtesy: Peter James]

Each time I use either the flaps or speedbrake axis, the plastic inserts all pop out from the detents being used. You can use the items without the flap tracks certainly, but you lose immersion and the actual detents most of the units use.

ProDeskSim’s Boeing spoiler lever is great, but just like the flaps, the underlying track pops out when the detents are hit, dragging it out of place. [Courtesy: Peter James]

To remedy the loose underlay parts, you have to be very careful or kind of hold them in place with an available finger before using the axis. If you’re a cockpit modeler simulating just one type of jet, you could glue these into place, but it would be permanent. 

I have since learned that ProDeskSim has implemented a fix for all future units to keep this issue from occurring (my demo units came out early in 2023). The innovation here is great. I love how the company can make so many options and attachments based on the default unit. You can turn your Honeycomb unit pretty much into any GA or jet aircraft you want, making the possibilities seem endless.

The ProDeskSim Airbus set requires some dismantling of the default system, which I wasn’t fond of. I much prefer the modify-in-place set like the Boeing. [Courtesy: Peter James]

I’m honestly not fond of reassembling each time as I change aircraft often enough to where this would be a big setback. For a cockpit modeler of one particular jetliner, this isn’t an issue. I found myself using the Boeing twin jetliner units the most as they are fantastic and only take seconds to install.

Thrustmaster pedals provide a great feel and realism boost when at my home setup. Quality steering, toe braking, and in-flight precision are noteworthy. [Courtesy: Peter James]

In case you’ve never used rudder pedals, it’s definitely one of those experiences where you don’t know what you’re missing until you try it. Once you set your feet snugly on them, you’ll wonder how you survived without for so long. I can’t bring them in my suitcase or I probably would.

Getting all the right hardware in place is the first step to enjoying your sims. You certainly don’t have to spend a fortune since the basic Airbus stick-and-throttle unit combined is only $199. The quality is precise and solid. There are online folks who have showcased using real aircraft cockpits and even airliners from nose through first-class cabins to run their sims. I can only dream of that for now.

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Taking a Virtual Flight with the Yawman Arrow https://www.flyingmag.com/taking-a-virtual-flight-with-the-yawman-arrow/ Thu, 29 Feb 2024 02:53:32 +0000 https://www.flyingmag.com/?p=196667 While it takes some getting used to, the controller is a good option for those on the road or on a budget.

The post Taking a Virtual Flight with the Yawman Arrow appeared first on FLYING Magazine.

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In the depths of the first year of COVID-19 in September 2020, having been at home for six months straight, I, like many aviators who had been estranged from our local airports, felt the overwhelming desire to reconnect to aviation.

Having been a flight sim enthusiast in the decade before, but inactive since Microsoft Flight Simulator X and X-Plane 9, I decided to launch into building my own home flight simulator with the goal of pairing it with the freshly launched Microsoft Flight Simulator 2020 (MSFS2020). My goal was to create a cockpit that featured the avionics equipment that I wanted to learn when I could eventually go back to flying in real life, and I wanted my simulator to replicate all the switches and buttons found in most GA aircraft. After three years of building and customizing, my flight simulator reflects the missions and aircraft I like to fly while also allowing the practice of basic maneuvers and procedures at home. 

When the opportunity came to review the Yawman Arrow, I was apprehensive about an all-in-one hand controller designed for a mobile or minimalist home flight sim setup that seemed a world away from the cockpit I had purposefully built. 

The Yawman Arrow team took on the audacious challenge of condensing all of the major flight controls that flight sim pilots have in their home cockpits down into a single hand-held controller. It features two Vernier-style sliders on the bottom center. On the bottom left of the controller is a trim wheel. All the way to the right side are two conventional throttle sliders. Above them is the “six-pack” of black buttons. On the top left of the face is a thumb stick used for the yoke. Directly below and in the center-left position is a five-button switch, and a multidirectional hat switch sits in the center-right position, directly below the six-pack of buttons. At the very top of the controller is the most novel component of the Yawman Arrow—two rudder controls operated by each of your index fingers that are linked together like the rudder controls of a real airplane. When you depress one side, the other side moves in the equal and opposite direction. Two additional buttons near the rudder controls can be assigned to various tasks like the parking brake or for changing Yawman Arrow menus so that more than one function can be paired to a single button. 

While plugging in the controller and jumping into a quick flight is possible, I recommend spending time getting acquainted with the controller’s default button assignments. The Yawman Arrow website has pre-built these so you can print them out, or you can keep them on a second screen as a helpful reference for your first flight. Note that it is best to double-check the button assignments in the control options menu in MSFS2020 (and the equivalent location in X-Plane 11 or 12). I found that some default control assignments differed from the printable document available on the Yawman website. 

With buttons and sliders assigned, it was time to test out the controller. [Courtesy: Sean Siff]

To effectively fly with the Yawman Arrow, I needed to spend time sitting in my home flight sim cockpit seat, looking at my controls and then making a plan to determine what assignment to give the most important buttons and sliders. Sitting in my cockpit allowed me to make a visual inventory of the controls, assign them, and then verify the assignments in the MSFS2020 control options menu to make sure I completed the process correctly. It went quickly once I had determined what controls I wanted to assign to the Yawman Arrow. I kept as many of the default settings as I could, only editing what I needed. 

For my first flight, I loaded into the Cessna 172 at KPWM and planned for some basic maneuvers out over the waters of Casco Bay, east of the Portland International Jetport in Maine. I used standard weather and light winds to minimize external factors influencing the aircraft. Preflight and taxiing were no problem once I set the necessary buttons for wheel brakes, parking brake, and flaps. Taxiing using the rudders was enjoyable. The linked rudder controls were my favorite feature of the Yawman Arrow. As a habit, I squeezed both rudder controls at the same time to bring the airplane to a stop near the end of the taxiway before remembering that I needed to use the braking button I had previously mapped. 

Takeoff proved to be more challenging than I anticipated. As I am used to using a realistic, full-size VirtualFly yoke, I needed to acclimate to the relatively small control deflection offered by the thumb stick of the Yawman Arrow. Add to that the effects of P-factor on the aircraft when under full power during takeoff, and my fingers were dancing between the action of rolling the trim wheel, pulling back the yoke hat switch and moving the rudder controls. It was an exercise in small movement motor control, which didn’t take long to get used to. In subsequent takeoffs, I spent time dialing in the yoke/hat switch control sensitivity settings and keeping an eye on my Air Manager display to double-check how much trim control I was using. I was challenged to find the control harmony on takeoff and believe there is more work to be done between dialing in the default sensitivities “out-of-the-box” in MSFS2020 on the Yawman Arrow and simply spending more time getting used to the way aircraft must be flown using the controller.  

Once airborne over the practice area, the 172 was stable, and I found the control harmony between the yoke and rudder controls on the Yawman Arrow was sufficient for slow flight and recovering from power-on and power-off stalls. Satisfied after completing a few basic maneuvers, I returned to the airport to practice a visual approach to a full-stop landing. I set up for a 5-mile, straight-in approach to Runway 29, having flown it before as an active private pilot in real life. I enjoy coming in over the waterways surrounding the city of Portland and MSFS2020 provides some great visual landmarks. 

The Yawman Arrow provided good control stability in normal phases of flight and in slow flight and stalls. [Courtesy: Sean Siff]

On a 2-mile final, I set the power for the remainder of the descent and focused on fine-tuning the pitch using the trim wheel. Backing up my trim inputs again visually using the trim display instrument on Air Manager definitely helped. Setting the trim is a critical ingredient of a stabilized approach, and being able to do this consistently is key to making the Yawman Arrow an enjoyable companion or primary controller. The landing was satisfactory, and I felt that I had adequate control authority. Landing provided a good place to try the controller, as it combines relatively slow air speeds with a need to have your fingers near the trim wheel, on the yoke, on the throttle, and up at the rudder controls. This is easier than it sounds given the controller’s natural position in the hand and the thoughtful location of the aforementioned controls. It made me curious to see what a larger version of the Yawman Arrow would feel like, with just a bit more room for hat switch, trim wheel, sliders, and buttons. 

Yawman Arrow founder Jon Ostrower and I discussed the trim wheel in one of our exchanges, and he recommended using it when flying most GA aircraft but to then map the electric trim controls to the second hat switch if flying an aircraft that primarily uses electric trim controls—such as a Cirrus or any small, medium, or large jet—to better simulate how those controls would be moved in the real aircraft. It didn’t occur to me that the trim wheel could be set as a dial for other control uses, such as changing the settings of the autopilot or tuning radio frequencies. It was a reminder that the Yawman Arrow can be set to control nearly any function you need. Other buttons can serve as menu buttons that can be held so that the same button can have more than one function. Here’s where spending time with the default button layouts from the Yawman Arrow website and manual, watching a few how-to videos for tips, and really working through your own customized setup will pay dividends in terms of finding the correct controls at your fingertips when you need it. 

Since I mainly fly GA aircraft in my flight simulation adventures, I loaded up a few of the landing challenges in MSFS2020 that didn’t feature strong crosswinds, so I could better acquaint myself with the Yawman Arrow as a primary controller for jet aircraft. The Aspen, Colorado, and Jackson Hole, Wyoming, landing challenges are favorites of mine and served as good test flight profiles as controlling airspeed is the primary objective once the aircraft is lined up correctly on short final. If flying jets will be your primary use for the Yawman, be sure to set controls for the landing gear, speed brakes, flaps, thrust reversers, and other key controls that you’ll need to execute your landings.

Final Impressions  

Overall, I believe the Yawman Arrow controller is a good value for the cost—especially if you’re the type of user who must have a minimalist cockpit setup based on your budget, or you’re someone who travels a lot and desires a portable sim solution. Like any new flight sim equipment, I continued becoming more comfortable as I flew with it, even though I wish I had spent a bit more time with button assignments. I never managed to get the takeoff behavior harmonized to my liking, but I recognize that we’re still in the early days of the Yawman Arrow, and I know that the team behind its development and the flight sim community will begin sharing their collective knowledge to help tune the sensitivity of the yoke and trim settings and make it a bit more intuitive right out of the box in MSFS2020. Note that I limited my testing to MSFS2020 as I currently don’t use X-Plane 11 or 12, so controller sensitivity and differences in the aircraft’s flight model behavior can vary widely between both flight sim software titles. 

Although this is just a nitpick, I would have preferred a grippier outer surface and potentially a larger form factor, like an “XL” size. Given Ostrower’s deliberate design choices, I am sure these factors were given considerable weight, and they amount to subjective personal impressions of my time flying with the Yawman Arrow. Also, I suspect that the controller would pair well with popular head tracking units, such as TrackIR or Tobii Eye Tracker, which would allow those small glances around the cockpit to check the trim and flaps settings. Using them compliments a minimalist setup and would increase immersion. I relied on my copy of Air Manager running on an adjacent screen to help me verify my trim wheel inputs. 

Although the Yawman Arrow won’t be my primary controller, it does offer even the most hardware-obsessed among us the chance to break it out for quick, casual sightseeing flights. It also provides a chance to use your flight simulator while you’re traveling and  to do more intense jet flying with it if you’re committed to learning the control bindings. It is priced at $199.99 and available at Sporty’s Pilot Shop. That price is $79 below that of a Honeycomb Alpha yoke and about in the middle of the cost range of popular joystick HOTAS options. 

Default settings for Yawman Arrow can be found here

Pros:

  • Best feature is connected rudder controls.
  • The Trim wheel is  a novel addition to the hand controller. 
  • There are two options for throttles (vernier style or slider).
  • Basic camera movement and autopilot controls worked effectively.

Cons: 

  • Since there is no wireless function, it must be plugged into your PC or laptop.
  • Yawman Arrow does not work with Xbox. 
  • A grippier outer material and potentially larger form factor would be preferable.

The post Taking a Virtual Flight with the Yawman Arrow appeared first on FLYING Magazine.

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Best Sim Add-Ons of 2023 https://www.flyingmag.com/best-sim-add-ons-of-2023/ Sat, 03 Feb 2024 03:12:10 +0000 https://www.flyingmag.com/?p=194516 Nine products introduced made last year a great one for flight simmers.

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2023 was certainly a great year for us flight simmers. I will often showcase favorite aircraft and add-ons as they arise, and some products that were introduced in 2021-22 still remain strong and the best in their class. Just like Oprah Winfrey, I too have my list of favorite things to share. They won’t make me famous, nor do the authors of all these become an overnight sensation and instant millionaires like Oprah’s following dictates, but nonetheless my list is solid in my own mind.

1. Learjet 35A by FlySimWare

The FlySimWare Lear 35A offers truly amazing visuals. [Courtesy: Peter James]

I think my favorite thing of 2023 was the sudden release of the FlySimWare Lear 35A. This is a humdinger of a masterpiece even if it’s still at the “early access” stage. I can’t recall another aircraft that has been so great right out of the box, with so little wait time or hoopla. I mean, we have the greats such as PMDG and Fenix, but they don’t get dropped suddenly without any long waits. 

The Lear 35A is a fabulous addition to the bizjet genre and one that will be continually upgraded. I have not flown an actual Learjet in real life, but since this product was designed with the input of real Lear 35 pilots, I can safely assume it’s been done well. From what I can see having flown bizjets for 20 years now, it’s spot on. The handling quality is sweet, balanced, and well tuned. Trimming, momentum, and effects of gear and flaps all seem accurate, as well as the feeling of liftoff and touchdown. The amount of float, touchdown quality, and steering on the runway seem good to me as well as the powerful reversers that will do most of the work after landing. 

The only thing is since it’s early access, some of the sounds are still lacking or missing. I would love more of the environmental system sounds, as well as a more robust thrust reverser roar, which would be quite loud. However, the engine spool-up and high rpm harmonic “humming” you’d hear from up front is spot on. Brilliant in that audio regard. 

This aircraft is so beautiful to look at, and all parts externally are replicated to perfect scale. My trained eyes usually find things not designed to scale or size, but in this case, I can’t find anything. It’s a perfect visual blueprint of the real thing. With a product this great, the problem is we wish for the release of many more bizjets immediately. Gimme more now!

Grab your Learjet 35A from the FlySimWare store.

2. Kuro 787-8 Dreamliner (freeware)

The flying quality of the Kuro 787-8 Dreamliner add-on really stands out. [Courtesy: Peter James]

This little gem is a remake of the default 787-10 that brings forth the smallest 787 variant, the 787-8. This somewhat stubby-looking (perfect in my mind) version makes for an amazing private jet conversion with beautiful liveries available (any airline you want is an option too). This freebie comes updated with Asobo’s default 787-10 stretch (only in the premium deluxe Microsoft Flight Simulator installation), where service upgrades to panels and systems are already complete. The flying quality is great, and I have been able to perform perfect autolands with this model, a sign of a great build. It comes with its own sound set as well. It’s truly a great add-on and one of my favorites of the entire year.

It’s continually updated and available at the flightsim.to website (the greatest place to get all your MSFS 2020 free items and mods).

3. A2A Piper Comanche

The A2A Piper Comanche needs to be maintained and treated well. [Courtesy: Peter James]

This A2A gem is probably most GA flyers’ No. 1 product of the year for sure. I am not an expert on the smaller things, and haven’t used this enough  to give my expert opinion, but sometimes you need to rely on others. This is a living, breathing airplane that has to be maintained and treated well. 

This is a new function that a lot of designers are bringing into their products and MSFS supports constant-state aircraft that save flight times, wear and tear, health and maintenance practices as you fly. It remembers this so even after flying other aircraft, when you go back to this one, as long as you have a constant state toggled, you’ll be using this feature. Real Comanche pilots are heralding this is the best airplane ever for the MSFS series. Some folks have given up flying anything else. 

In my limited experience, I did enjoy the fact that I damaged the engine by not following procedures, proper warm-up, and fouled plugs. You can use a built-in tablet to view engine health as it runs live. The sounds are great and will accompany any problems with accuracy. A2A is known for top-quality sim aircraft and add-ons, and this one has certainly kept its reputation on the top of the pile. 

4. Carenado Turbo Stationair 207 

Recently released via the MSFS Marketplace is the Carenado Cessna (stretched) 207 Turbo Stationair— a spectacular looking replication of the real-life workhorse. For a mere $14, you can grab this beauty. I loved the appearance, sounds, and feel of hand flying this fabulous, fast-and-furious, do-it-all airplane. From short mountain strips to long-haul journeys, this works. And it kinda has that feeling that “maybe someday I could buy one of these things.” 

The aircraft comes with many fabulous variants, like passenger, cargo, pants or no pants, etc. A good variety of paint jobs, or liveries, are also included. I wasn’t expecting this either, and it’s a great addition to my sim that I really enjoy flying again and again.

5. Black Square (Anything it does is amazing)

The TBM 850 is a stand-alone, first-time Black Square product that shines. [Courtesy: Peter James]

Fairly new to the flightsim genre is Black Square. It has been making fabulous enhancements to default aircraft like the Bonanza, King Air 350i, and Baron 58 for a while now, complete with more realistic systems, panels, displays, analogue options (six-pack) with aircraft health and vulnerability built in. 

The Black Square Daher TBM 850 represents a mix of new and somewhat older. [Courtesy: Peter James]

Just a few months ago, Black Square released its first entire airplane, the powerful Daher TBM 850, to compete with the default Asobo version. Some of us really enjoy the slightly older mix of steam gauges and modern stuff, and Black Square has certainly fulfilled many of our wishes. Everything it does is fabulous, and these products really stand out. The Just Flight store has them all here and here on the website.

6. Felis 747-200 for X-Plane 11/12

The Felis 747-200 for X-Plane 11/12 is one of the most realistic airliner add-ons around. [Courtesy: Peter James]

In my recent article, I went crazy over this X-Plane marvel. The classic 747-200 is simulated from head to tail in “study level” fashion. This is, by far, the most realistic airliner I’ve ever used for any sim, period. It may have to do with the built-in flying properties of XP itself, combined with brilliant programming and realism put into this production. You can actually feel the momentum, weight, and physics all at work as you hand fly this beast, unlike any other heavy jets I have tackled prior. It’s so good that I would recommend getting XP11/12 just for this. 

However, because of the unrefined status of XP12 currently (graphical and performance issues are still a problem when compared to MSFS), I’d recommend it on XP11 for the smoothest experience. Sometime by March, XP12 will be receiving a graphical and performance fix as noted by developer Laminar Research. This may be the actual piece XP fans have been waiting for to challenge MSFS performance and refined photorealistic visuals. 

7. FSRealistic or XPRealistic for both sims

These programs add some great features that were left out of the native simulator versions. [Courtesy: Peter James]

Anyone who has followed me knows I am a huge fan of XPRealistic and FSRealistic. Both are an absolute must have during sim sessions. It adds everything that was left out of the native simulator versions—both by X-Plane and MSFS default programs—including wind, gear thumps, gear drag, flap noises, speed brakes, prop wash, touchdown sounds, thrust reverser roar, water landing sounds, screaming frightened passengers, turbulence-shaking rattles, and added motion and vibrational effects. All these things and more are now available and customizable by the user. It’s easy to use and I could not imagine sim flights without it. Not sure why base sims don’t include more of this style of immersion, but they don’t. These great add-ons are available from many outlets such as mine

8. FSLTL live traffic injector for MSFS

Seeing actual traffic in sim definitely makes the experience more realistic. [Courtesy: Peter James]

Since getting a new, more powerful laptop to run MSFS, I am now tinkering with live traffic. I had always avoided using any traffic due to the hit on performance and increased likelihood of stutters with such a draw on the CPU. But now it’s no longer really an issue. So after trying the built-in default traffic and getting screen freezes, I kept default traffic off and went to freeware third-party vendor FSLTL. 

FSLTL grabs live ADS-B data worldwide and puts the real traffic in sim with actual visual models of the traffic and their airlines if it is an airliner you’re supposed to see. The visual realism is great, and the immersion of seeing lumbering airliners in cue out to the active runway is jaw-dropping. Then they takeoff with a roar over your head or a trail of water vapor in tow if the runway is wet… wow! Seeing contrails in motion or distant aircraft lighting is very realistic. 

If you’re a fan of traffic watching, you can find out who you’re seeing either from the web, apps like FlightRadar24, or a built-in screen that you can open which shows exactly what traffic is being created, aircraft type, airline, and where they are going. 

All of this creates a performance hit. At large airports, it will take maybe 10 to 20 percent off the frame rate compared to what it would have with no traffic selected. That is far less than the hit from default live traffic by Asobo, because you can really allow a lot more traffic to display at any one time (adjustable). On a fast machine, you won’t care. 

For more information, check out the website.

9. FS-ATC Chatter for both sims

This little program available from Stick and Rudder Studios is available for both X-Plane and MSFS platforms. It will automatically play realistic ATC chatter from around the world, depending on where you are and what your current flight regime is. So you’ll hear accurate accents and dialects in each phase of flight. If you’re in Canada, you’ll hear its controllers. You’ll get accurate ground, tower, departure/arrival, center chatter, etc. The program features regular updates, and voice files are added often so you’ll never be bored hearing the same thing over and over. This is another little gem of a program that adds so much realism for both XP and MSFS.

I could keep going, but these are the 2023 add-ons that stand out to me as being exceptional products. There are many more items in my library that I use daily that could be honorable mentions. And it’s possible I have forgotten something. I am sure that 2024 is going to be another super year for this industry.   

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Optimizing PC Performance for MSFS2020 https://www.flyingmag.com/optimizing-pc-performance-for-msfs2020/ Fri, 29 Dec 2023 22:37:46 +0000 https://www.flyingmag.com/?p=191780 Glitches, errors, crashes, stutters, and nothing but aggravation with running MSFS202 on your PC can sometimes seem the norm.

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Glitches, errors, crashes, stutters, and nothing but aggravation with running your PC sim can sometimes seem the norm. If you’re a die hard “flight simmer” you already know all about the vast resources available via fellow hobbyists, Facebook groups, online forums, and more. They are fabulous for both resources and camaraderie. Maybe one of the best reasons for social media today. Instant help, FAQs, and fellow simmers and real world pilots ready to lend a hand when everything goes down the tubes. 

Since that beautiful day in August of 2020 when Microsoft Flight Simulator 2020 (MSFS2020) was born, some of us have had a pretty delightful time of it. Little trouble and mostly a great experience. There are others, however, who have had nothing but headaches and misery. 

Why is that? Let’s look at some issues and their solutions, along with general operating tips and hints, that have helped me through a recent upgrade to a better flight simming machine. 

I must say immediately that “less is more.” Anyone using a computer for work, office, graphic design, etc., probably won’t have as much luck with MSFS2020  as someone with a dedicated gaming or flight simming PC. It’s just that simple. A PC that is not crammed full of the extra programs the average office computer is bloated with will always serve you better.

I recently purchased a high-end laptop to use for all my sim needs. A 4090 GeForce graphics card is the highest you can go. However, the top-rated MSI machine I chose at first didn’t have “GSYNC” technology in its display which meant that running MSFS2020 resulted in choppy graphics and screen tearing issues despite blazing fast frame rates. In the past, I had always chosen GSYNC computers, but for some reason this one slipped right past me. I returned it immediately for a GSYNC Asus ROG 18 gaming laptop and couldn’t be happier with the smoothness and performance. 

All that is to say I highly recommend a GSYNC based computer and video display. I now see frame rates over 100 where my old 3070 laptop maxed out at about 50 in rural areas. I have to give a shoutout to my local Boston Microcenter for being such a great place to purchase technology such as my new beast of a laptop. You’ll probably never find a good sim PC in a typical store. Specific online retailers specializing in high performance PCs and gaming laptops are pretty much the only way to go. Personally, for something this valuable, I like being able to return it in person if something goes wrong.

Let’s face it, MSFS2020 is very demanding and requires a great gaming-style PC with high end hardware. That said, most computers and laptops built since 2020 do a pretty great job of running it right out of the box. The problem is no two computers are the same and everyone on earth will have a different set of experiences to report. Many having non-stop issues with the sim have an old or slow computer. Some may have newer, powerful machines that still run everything poorly due to outdated drivers, bloatware, overly clogged hard drives, or actual hardware issues. 

In my recent upgrade to a better gaming laptop, I had a some @#%$!!! moments myself. I would say if you’re having trouble with poor performance, crashes, freezes, and nonstop aggravation with your sim, then simply reset windows to new and use the option to do a complete restore. This will wipe the drive clean, leaving nothing behind. Doing this will ensure getting as new a PC as possible with no bad files or programs left behind to do bad things. In my experience, the time it takes to do a reset (about an hour is all) is way faster than spending days trying to troubleshoot.

Let’s say you do this or actually get a new computer. There is a lot of “junk” to be done before you install the sim and hopefully the things I’ll talk about here will help someone out there! If I can help at least one fellow pilot or flight simmer solve their issues, it will be worth it. 

Before anything can be done, make sure you have a great internet connection. This program will not install or run well on slow internet, period. This can be a major issue for folks in places where the internet is poor and spotty. It can make using MSFS2020 nearly impossible. This is where X-Plane can be the sim of choice, as you can use it easily offline without any internet. 

Here are some important steps to take (in order) after a new install of Windows or getting a new PC:

Windows Updates 

Go to the search box on the bottom area of the desktop, (the one with the magnifying glass symbol). Type in “update” and then click on “Check for updates”. You’ll be brought to the main update interface. Next, click on update and let it go. Now, you may be prompted to do this several times and some “restarts to take effect” will occur. If it hasn’t been done in a while, this could take time (possibly hours depending on your internet speed). Once it says  “your computer is up to date,” you’re ready to do more. 

Startup, Sleep, and Shutdown Options

Type in “Closing lid” in the search box. Click on “Change what closing the lid does” which will bring you to the options to select variables under the heading “Define power buttons and turn on password protection.” Be sure to stop all sleep, snooze, and lid closing options. Having a computer “hibernate” when attempting to run a sim for hours will cause issues! Also, click the “Change settings that are currently unavailable” link to get access to the “Shutdown settings” section. Once there, uncheck “Turn on fast startup” to disable that feature. Experts say to shut off this option as it can introduce problems and system hangs since using fast start was originally meant to speed things up, but can also cause instability and issues if not everything got loaded properly. I have always shut it off on my computers and honestly my laptop boots just as fast and with less worry.

Editing Advanced Power Settings 

Editing these settings will enable you to change the way the processor and other components run. First, type “Edit Power Plan” into the search box. Then click on “Change advanced power settings.” Don’t allow them to reduce less than 100 percent off the max settings, and if on a laptop, don’t allow anything less than 100 percent unless the machine is not plugged in, like on battery. Spend time to look around at all the options and don’t just accept the default ones as good. You need all the power you can get! Hard Disk,  Desktop background settings, Sleep, PCI Express, Processor power management, Display, and Battery options all need to be tweaked for power and not rest. Computers don’t need naps, only pilots do.

USB Controllers

Type “Device Manager” into the search bar. Click on it and then navigate down to USB serial bus controllers”. Click on that and find “USB Hub” in the dropdown menu. Right click on USB Hub and select “Properties”. Click on the “Power Management” tab, where you will find another hidden option allowing you to uncheck the “Allow the computer to run off this device to save power” box. As we use many connected hardware devices, having a USB port suddenly napping away, can cause the sim to freeze or lock up sometimes. This option may work if you have any issues where the controls aren’t working fast enough or you get sim lockups. 

Game Mode 

Go back to the search bar, type “Game Mode” and select “Game Mode settings.” Click the toggle to turn OFF Game Mode. Most experts say not to use “game mode,” so (to be honest) without much evidence, I leave it off as well. Hopefully it’s not just a placebo. However, once you search for game mode, you’ll find an option under “Related Settings” called “Graphics.”  Click on that and you’ll see a list of programs. Look for Microsoft Flight Simulator or X-Plane and click on it. Next, click “Options”  and choose the one for  “high performance.”. Click Save. This is a new feature and seems to be one that many experts suggest. 

HAGS

Hardware-accelerated GPU scheduling (HAGS) is necessary for 4000 series NVIDIA cards to get the best quality and performance as well as the new DLSS and frame generation technology. This can also be enabled on the “Graphics” page (if needed, you can navigate back to it by typing “Graphics” in the search bar and selecting “Graphics settings”). Once there, click on “Change default graphics settings” and make sure the Hardware-accelerated GPU scheduling toggle is set to ON. Below HAGS, also set the toggle for Optimizations for windowed games to ON. If you have a lower card like a 2 or 3000 series, it may be better to leave HAGS off. Experiment to see. 

Windows Defender 

Next, type in and click on “Windows Security.” Go to Virus & threat protection and find Virus & threat protection settings. Click on “Manage settings” and scroll down to “Exclusions.” Select “Add or remove exclusions” then “Add an exclusion.” From the dropdown menu, pick “Folder.” From there, find and select your install directory for the sim you use. Now processing power won’t be used to scan this while you’re busy flying. Less intrusion is necessary! MSFS2020 and all my other games run from the Steam network so I just have the entire steam folder selected to ignore my games and sims I use. Defender is all you’d ever need to keep your PC safe in the first place. It is well made and doesn’t slow down your PC by keeping it active. 

Nvidia Drivers 

I personally prefer Nvidia graphics cards. For a long time, it’s been widely accepted in the sim community that they provide the highest quality and power for a sim. Nowadays, I could be wrong on this as gamers have accepted–and some even prefer–Ryzen. For me, I am sticking with Nvidia. If you have a Nvidia or Ryzen machine, you’ll need to upgrade to the latest or near-to latest drivers. Realistically, something less than a year old will do. Googling your specific card  is probably the best way to bring up your upgrade options. As always, when upgrading on Nvidia, be sure to choose the “Custom Installation” option and check the “Perform a clean installation” box to completely clear out old drivers and do a fresh install. 

Nvidia Control Panel or Other GPU interface 

It’s extremely important to make sure your main graphics card is listed as either the only one or top priority. On my laptop, I have a Nvidia Control Panel whereby I can select my 4090 graphics card as the priority and main card to use during any gaming or simulation, or just always use it bypassing the internal one on the motherboard. You can’t run any sim on an internal graphics processor. Usually this hassle is only on a laptop. With Nvidia, I have found that customizing settings to anything other than default usually doesn’t result in any added benefit to performance or quality. Some may disagree and have had good luck. The only thing I might change is the option to always use maximum performance vs. normal, but then again, even in default normal, the GPU will go to highest performance when required. Snake oil? No clue on this one. After years of fiddling I still have no proof. All I can say is less “tweaking” seems to result in the best performance and quality overall.

Just leave your Nvidia settings on default. Endless tweaking never works. [Courtesy: Peter James]

Getting Rid of Bloatware 

One of the most beneficial and satisfying things to do for me is to get rid of system hogging, clogging programs like any outside antivirus software. It’s not necessary and will cause system slowdowns, intrusions, and worse. Windows Defender is plenty all by itself. So via the search bar look up “Add or remove programs” and click on it., Go down the list and uninstall things like McAfee antivirus, Norton antivirus, Windows Office (a massive hog), and other junk a flight simmer will never need. Years ago, virus were a big threat. They’re much less these days, and I used to always find computers so bogged down, so slow and unresponsive, because they are plagued by antivirus software that everyone is told to use. Throw it all out. Just be careful not to delete something either Windows requires or you may need later. 

Installing MSFS2020

Once you install the sim for the first time you don’t have to do anything with the so called “community folder.” However, if you have either a pre-existing installation or items you had downloaded or purchased, those are going to need to be re-installed. 

That “Community Folder” Thing…

All the addons you purchase or download for free will be placed into the “community” folder. Become familiar with it as during updates it’s important to temporarily either empty it out (i.e. select all, cut [ctrl-x] and paste the contents elsewhere [ctrl-v], or rename it to something like [Community_backup]. This must be done prior to any Asobo Studio pushed updates. You’ll know it’s time as you’ll be prompted to update. Just exit out the sim, and do this procedure, then re-start the sim and let it do it’s update thing. Once done, you can place your community folder contents back where they were prior to the forced update.

The location of your community folder depends on whether your MSFS2020 is from the Microsoft Store or Steam. 

The location for a Microsoft Store installation is:

C:\Users\YourUsername\AppData\Local\Packages\Microsoft.Flight Simulator_8wekyb3d8bbwe\LocalCache\Packages\Community

The location for a Steam Store installation is:

C:\Users\YourUsername\AppData\Roaming\Microsoft Flight Simulator\Packages\Community

If you’re redoing a new installation from scratch–or just a new one from a new computer–do not just “copy” over your pre-existing community folder. I ran into trouble when I did this by just dragging the community folder over onto my new PC, and trying to install the sim. MSFS2020 failed to update properly on installation and all my addons didn’t work right. The sim was unusable and crashed, as I believe the underlying paths to installed options made the new installation think they were still in the area they were on the previous PC. In any event, a new installation with you re-downloading your add-ons and not including them in the community folder during the installation is the only way to do this error free. You should be flying high now.

Up, up, and away! Soaring once again with a new setup is refreshing. [Courtesy: Peter James]

I hope this helps at least one person out there get the best out of their sim with the least amount of anguish. For those of you who are real pilots, I can hear it now, “it’s much easier just to fly a real plane.” Well, kinda…But addicted sim geeks like me know we can’t live without both, real and virtual.

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Simulating the Voyage of the Plus Ultra https://www.flyingmag.com/simulating-the-voyage-of-the-plus-ultra/ Sat, 16 Dec 2023 00:15:27 +0000 https://www.flyingmag.com/?p=190808 The Dornier Do J Wal traveled from Spain to Argentina in 1926.

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Today in Microsoft Flight Simulator 2020 (MSFS2020), I’m going to be flying an airplane that played an important but often forgotten role in the early history of aviation, the Dornier Do J “Wal.”

Claude Dornier, born in 1884, was the son of a French wine merchant and his German wife. Dornier grew up in Bavaria and graduated from engineering school in Munich. He went to work for Ferdinand von Zeppelin at his base in Friedrichshafen and soon rose to become the count’s top technical adviser, helping design dirigibles and airplanes. In 1914, Dornier formed his own airplane company, also based in Friedrichshafen. A museum is located on the site today.

After Germany’s defeat in World War I, all aircraft production in the country was prohibited. Dornier continued to design aircraft but had to produce them in Italy. The Dornier Do J flying boat represented his first major success.

The Do J was powered by two piston engines placed in tandem (front and back) over the wing. A variety of different types of engines were used, depending on availability and needs. These are British-made Napier Lion 12 cylinders, putting out 450 hp each. The engines were accessible via a ladder on the platform behind the cockpit.

[Courtesy: Patrick Chovanec]

The floats on either side of the fuselage, supporting the wing struts, are Dornier’s patented “sponsons,” which made it more stable in the water than the more common side pontoons.

The cockpit itself was completely open and exposed to the elements. Keep that in mind during the long journey ahead. What’s more, sitting in the cockpit, that big propeller is turning right above your head.

[Courtesy: Patrick Chovanec]

Inside the cockpit, the main pilot’s seat is on the right, not the usual left. The throttle and fuel mixture levers for both engines are on the pilot’s right side. Note the mechanical wires and pulleys connecting the controls to the control surfaces. The position of the instruments, directly behind the “wheel,” makes them a bit difficult to see.

[Courtesy: Patrick Chovanec]

The Dornier Do J made its maiden flight in 1922. The nickname “Wal” means “whale” in German.

The specific airplane we’re looking at right now was called the “Plus Ultra.” And we’re joining it just as it prepares to take off from the Rio Tinto in front of Palos de la Frontera in southern Spain for a historic flight on January 22, 1926.

[Courtesy: Patrick Chovanec]

The pilot was Captain Ramon Franco, brother of future Spanish dictator Francisco Franco. Both were officers in the Spanish army, though in 1920, Ramon had joined the country’s new air force. The co-pilot was Captain Julio Ruiz de Alda, who later helped found Spain’s fascist Falangist movement and was executed by anarchists in the Spanish Civil War. There were also two more crewmembers, a lieutenant and a mechanic, who I presume were located inside the hull.

Their goal was to fly from Spain across the south Atlantic to Buenos Aires, Argentina, in a series of stages. Their point of departure, Palos de la Frontera, was symbolic because it is where Christopher Columbus sailed from on his first voyage to the Americas.

[Courtesy: Patrick Chovanec]

Rio Tinto is also the name of a large British mining company that operated the famous copper mines here, just outside of Huelva, starting in the late 1800s. These were its loading piers below me. At the very tip of the peninsula, where the rivers converge, is a monument to Columbus’ voyages.

[Courtesy: Patrick Chovanec]

“Plus Ultra” means “further beyond” in Latin and is the national motto of Spain. The first leg of this journey was 1,300 kilometers to the Canary Islands, all by sea. Weight is everything on a journey like this. Before departing Spain, they actually discovered a stowaway on board—a newspaper reporter—who could have ruined their plans.

The journey to the Canary Islands took eight hours. Consider that’s an awfully long time to be in an open cockpit, completely exposed to the elements, over the ocean.

[Courtesy: Patrick Chovanec]

We’ve arrived at the port of Las Palmas de Gran Canaria. The Plus Ultra landed a bit farther south along the shore, at the Bay of Gando, where Gran Canaria’s modern international airport is located.

[Courtesy: Patrick Chovanec]

On the 26th, they took off from Gran Canaria on the second leg: 1,745 kilometers to Cabo Verde, off the western tip of Africa. This time, the journey lasted nine hours and 50 minutes over the ocean before reaching land. I’m arriving at Praia, at Cabo Verde, just as the sun is setting.

[Courtesy: Patrick Chovanec]

From Cabo Verde, the Plus Ultra took off for the third and longest stage across the Atlantic to Brazil. On this leg, the airplane ran into serious headwinds that slowed its progress considerably and pushed it off course.

[Courtesy: Patrick Chovanec]

Almost out of fuel, they fortunately came across the tiny islands of Fernando de Noronha, 350 kilometers off the northeast tip of Brazil. It must have been an extremely welcome sight. Today the islands are still very remote and mainly popular for ecotourism. They had traveled 2,305 kilometers in 12 hours and 40 minutes.

[Courtesy: Patrick Chovanec]

I have no idea how they refueled here, but somehow they did, and by January 31 were ready to depart on their next stage. You’d think that the next leg, 540 kilometers to Recife on the mainland coast of Brazil, would be easy by comparison. In fact, the rear propeller broke and had to be fixed in mid-flight. Unless they landed in the ocean, I assume they had the mechanic climb up there while still in the air. I tried it, and the plane can still fly on one engine—barely. After three hours and 38 minutes, though, they made it safely to Recife.

[Courtesy: Patrick Chovanec]

From here it was a matter of following the coast for 2,100 kilometers to Rio de Janeiro, which took 12 hours and 15 minutes. They arrived in Rio to a rapturous welcome on February 4. The crew of the Plus Ultra were not, in fact, the first pilots to fly across the south Atlantic to Rio. Two Portuguese aviators had done so, from Lisbon, in 1922. But they had used three different airplanes. This was the first crossing in a single plane.

[Courtesy: Patrick Chovanec]

From there, another 2,060 kilometers to Montevideo, Uruguay, greeted by another huge crowd on February 9. And, finally, across the River Plate to their destination: Buenos Aires, Argentina. It had been a journey of 10,270 kilometers in 59 hours and 30 minutes in the air, at an average speed of 172 km/h.

[Courtesy: Patrick Chovanec]

Their arrival in Buenos Aires on February 10, 1926, was a major news event in Spain and throughout Latin America, which was now linked to Europe by air. The Argentinian songwriter Carlos Gardel composed a popular tango to celebrate the flight of the Plus Ultra, “La Gloria del Águila” (Glory of the Eagle). The Plus Ultra itself is preserved in a museum just outside of Buenos Aires. The crew returned to Spain as national heroes.

Ramon Franco’s subsequent story is a curious one. Far from sharing his brother’s right-wing politics, he entered that realm as a left-wing republican anarchist, involved in conspiracies to overthrow the monarchy. But blood proved thicker, and he sided with his brother Francisco in the Spanish Civil War. Ramon was killed in 1938, when his seaplane crashed during a bombing mission against Valencia.

The journey of the Plus Ultra was not the only famous voyage undertaken by the Dornier Do J. Norwegian polar explorer Roald Amundsen attempted to fly two of them to the North Pole in 1925. Amundsen took off and landed them directly on the polar ice sheet but unfortunately landed somewhat short of his goal. Their plan was to fly two (N24 and N25) to the North Pole, transfer the fuel, and fly only one of them (N25) back, which they did. Their failure to reach the North Pole opened the door for the American Richard Byrd’s attempt the following year, which I covered in another post on the Fokker F.VII.

[Courtesy: Patrick Chovanec]

Like the Fokker F.VIII, the Dornier Do J also served as an airliner. The passenger versions had a cabin in the front of the hull, pushing the cockpit back a bit behind the front propeller. Here’s a look at the interior of the Dornier Do J’s passenger cabin.

In the 1930s, German airline Lufthansa used the Dornier Do J to make the ocean crossing from Africa to South America, starting here in Bathurst (now Banjul) on the River Gambia. [Courtesy: Patrick Chovanec]

Passengers and mail would arrive on other airplanes down from Europe, transfer at Bathurst to the Dornier Do J for the ocean crossing, then once in South America, catch yet another airplane to their final destinations.

[Courtesy: Patrick Chovanec]

Lufthansa competed with the predecessor of Air France on what became known as the “Southern Mail” (from Europe to Latin America), though the French did not fly Dorniers. Antoine de Saint-Exupery, famous for writing The Little Prince, flew this route for the French rival to Lufthansa. His books imbued the Southern Mail with an aura of romance and daring.

Initially, the Dornier Do J couldn’t make the crossing in one go. It has to land in the ocean midway to meet up with a prepositioned ship to refuel. However, landing and taking off in the deep ocean swells proved hazardous and also consumed a lot of fuel. So by 1934 they were making the flight directly, though the airline maintained support ships if needed.

[Courtesy: Patrick Chovanec]

Claude Dornier went on to build even larger seaplanes, including the 12-engine Dornier Do X in 1929. Dornier also built bombers and other aircraft for the new German Luftwaffe, including the Do 17 “Flying Pencil” that took part in the Spanish Civil War and the Battle of Britain. In contrast to Hugo Junkers, who opposed the Nazis and lost his company to them, Dornier joined the Nazi Party in 1940 to secure his aircraft contracts. 

Dornier escaped prosecution as a war criminal but was classified as a Nazi “follower”—an ignominious end to his career. He died in 1969, but his company still exists in various forms, as subsidiaries of larger firms, including EADS Group.

[Courtesy: Patrick Chovanec]

I hope you enjoyed the story of the Dornier Do J Wal, an airplane whose bulky, boat-like shape belies its pioneering role in the history of early aviation.

If you’d like to see a version of this story with many more screenshots and historical images, you can check out my original post here.

This story was told utilizing the Dornier Do J Wal add-on to MSFS 2020, along with sceneries produced by Romantic Wings, as well as by fellow users and shared on flghtsim.to for free.

The post Simulating the Voyage of the Plus Ultra appeared first on FLYING Magazine.

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